A TINY STUDIO BUILDING STUBBORN GAMES

THREE WORLDS. ONE POND.

LIVE NOW

Sci-fi idle RPG

IN DEVELOPMENT

Sandbox MMO

STEAM DEMO SOON

Desktop companion idle

DIVE IN

Lazy Frog Games mark

THE LAZY FROG DEAL

ONE FROG. EVERY GAME FREE. NO CATCH.

ONE FROG

Lazy Frog Games is a solo developer. Every system, every decision, every bad pun: one vision, one stubborn amphibian.

FREE. ACTUALLY FREE.

Every game is free to play. No pay-to-win, not now, not ever. Nothing that matters is ever for sale.

BUILT WITH YOU

The games grow from community feedback. If you enjoy one, support it and wear something pretty: supporter packs are cosmetic, always.

That is the whole deal.

LIVE NOW

A sci-fi idle RPG where the solo grind hides a co-op endgame.

Crash-land on a hostile world as the lone survivor. Salvage the wreck, mine the planet, craft your way through deepening tiers of gear and enemies. Then the game opens up: three rival factions contest territory every week, and the whole server teams up against a weekly world boss. One save travels between browser and Steam.

Free to play. No pay-to-win. Supported by cosmetic packs. Launches on Steam July 6, 2026: already playable free in any browser.

Lost Vessel zone art: the crash site

SIX SKILLS

Salvage, mine, grow, fabricate, analyze and fight your way off the rock. Every skill feeds the next tier of everything.

THE FORGE

Rare, epic and legendary rolls with build-defining affixes. Some legendaries have names you will not forget.

SIX ZONES

From the Crash Site Perimeter to the Fracture: three combat styles, signature status effects and a boss at the end of every road.

I.D.L.E.

Reassemble the wreck's modular robot. It grinds a second queue while you sleep, fueled by voidshine. New in the Cantina: I.D.L.E. Defense, a tower defense idle clicker built right into the game.

ANOMALY RUNS

Roguelike expeditions with branching nodes, escalating stakes and loot that bends the next run.

REAWAKENING

Prestige past the cap, bank echoes, and come back stronger. The grind has a horizon, then a second one.

Zone art: Alien Jungle Fringe
ALIEN JUNGLE FRINGE
Zone art: Orbital Debris Field
ORBITAL DEBRIS FIELD
Zone art: The Fracture
THE FRACTURE
LOST VESSEL · TRAILER

SANDBOX MMO · ANSWER THE SIGNAL

IN DEVELOPMENT

21 SKILLS

Level what you do. Gather, craft, fight, haul, heal. Every mastery ladder ends in a signature mount and a raid worth bragging about.

ONE ECONOMY

Player-driven trade with real scarcity. Crafters sign their work, reputation carries weight, and no auction house flattens your name.

ONE SIGNAL

233 questlines in the draft web already. Zone arcs, side stories and skill ladders, bound by one mega-epic. Every lock is a key you earn.

The planet below
The Vessel in approach

THE APPROACH · REAL GAME ASSETS

WHAT VOIDHAVEN IS BECOMING

COME PREPARED

Active-item quickslots: weapons, tools and consumables live on one bar. Mine, fight and heal without re-equipping your life away.

LEVEL WHAT YOU DO

No character levels. Skills from Fishing to Voidcraft, each with its own ladder, its own guild, and a signature mount at the top.

EVERY GRIND HAS AN APEX

Raid-scale events for every skill, not just combat. Fifty anglers landing one leviathan counts as much as any boss kill.

A WORLD WITH ADDRESSES

Authored settlements and skill guilds. Rent a booth, sign your work, and become the name people travel to.

PEOPLE OVER MENUS

Medics patch you up. Technicians tune your gear. Haulers run the dangerous roads. Some services no auction house can list.

MADE FOR GRINDERS

In the spirit of RuneScape, Albion Online and Star Wars Galaxies: depth first, and respect for the time you put in.

Pre-alpha gameplay · recorded in the current build
The Voidhaven quest web: an early design map of 233 questlines
The quest web · early design map · click to explore
Pre-alpha world: the crash site at dusk under two moons
Pre-alpha world
Pre-alpha interface draft
Interface draft

Everything above is work in progress and will change. That is the fun part.

TINY VESSEL

DESKTOP COMPANION IDLE · STEAM EXCLUSIVE

IN INTERNAL TESTING

A tiny crew from the crashed Vessel, living right above your taskbar.

A pixel salvage crew walks a thin strip along the edge of your screen. They fight, loot and level while you work, and the strip is a diorama: no box, no frame, just the walkway and whoever is on it, sitting on your desktop. Underneath runs a proper loot game: deep gear with rarities, sockets and named powers, new crew members dropping in by pod, a cargo droid that hauls your finds home.

The Tiny Vessel strip: the crew fighting on the walkway, real game pixels
THE STRIP · REAL GAME PIXELS

WATCH THE REVEAL

TINY VESSEL · REVEAL TRAILER

THE CREW

You start with one survivor and nothing equipped. Pick a class, fight, open the first pod, get the weapon: under a minute. The rest of the crew arrive as drop pods, cratering onto the walkway mid-fight. Every level is a draft: three adaptations from the class pool, keep one. Abilities unlock at fixed levels and grow by use.

Trooper

TROOPER

MELEE · TANK

Shock Baton · Riot Shield

Holds the front.

Scrapper

SCRAPPER

MELEE · DAMAGE

Plasma Cutter · Salvage Hook

Fast, greedy, close. Kills pay extra scrap.

Relic Hunter

RELIC HUNTER

RANGED · CRIT

Relic Rifle · Hand Scanner

Holds at range, reads the target, hits the weak spot.

Machinist

MACHINIST

RANGED · UTILITY

Rivet Gun · Toolkit

Builds the turret, keeps the crew running.

Medic

MEDIC

SUPPORT

Dart Injector · Field Kit

Keeps everyone standing.

Voidcaller

VOIDCALLER

VOID · AREA

Resonator · Void Shard

Hits everything at once and should not be in front.

THE STEAM MARKET

Not everything trades, and that is the point. Legendary and above, Uniques with their rolled affixes and sockets, and materials from Rare up go to the Steam Market. Common to Epic stay bound to your account. Supply is bounded: a daily cap on tradable drops, a seven-day lock on new ones. The studio sells no gear, keys or boosts, ever, and never nerfs an item you own. It takes a fee on each trade. That is the whole business. And because the game is free forever, the market is a choice, not a toll: buy, sell, do both, or ignore it, and nothing you need is ever behind it. For some players the trading will be the game. That is allowed.

Relic Rifle, LegendaryVOID
Suit Rig, MythicPLASMA
Visor, ResonantRESONITE
Wristlink, AnomalousFRACTURE
Treads, EchoXENITE
Shock Baton, SignalFRACTURE
The Screaming Parts, UniqueTITANIUM
Resonite Alloy12
Data Core37
Signal Fragment3
Toolkit, Epic, account-boundBOUND
Iron Alloy, account-bound40BOUND

THE SCREAMING PARTS

UNIQUE · TITANIUM · WEAPON

SCRAPPER ONLY

DAMAGE46
ATTACK SPEED1.3/s

AFFIXES

Hemorrhaging Edgebleed on hit 14%
Targeting Augmentcrit chance +9%
Salvage Yieldscrap +12%

UNIQUE EFFECT

Scrapper cutter. 15% chance to hit twice against bleeding targets.

SOCKETS

CHIP · Hull Chip seated
ETCHING · empty

3 xenoflora samples (remove the screaming parts).

TRADABLE

The Lazy Frog deal applies in full: free, no pay-to-win, nothing that matters for sale. In internal testing now. The next step is a full public demo on Steam. Item values shown are working numbers.